Chapter One: Passing Sorrow
Black Mage VillageEstimated Time to Complete Event: 8 minutes
Blu Magic: None
Key Items: Pisces Stellazio
Side Quests: None
Shops: No. 163's Medicine Shop, Black Cat Synthesis Shop, No. 239's Equipment Shop
At the beginning of Disk 4, you'll be in Black Mage Village. Watch the cutscenes then choose your party. Since you're in Invincible now, press the triangle button to go to the deck and get the Pisces Stellazio.
If you'd like, you can go back into Black Mage Village. They have nice new weapons that might come in handy later on. You can also play cards with just about everyone in the village-including the Genomes.
Putting the Pieces TogetherEstimated Time to Complete Event: 46 minutes
Blu Magic: None
Items: Circlet, Protect Ring, Excalibur
Key Items: Superslick, Magical Fingertip, 12 Stellazio coins, Ophiuchus Stellazio coin
Monsters: Behemoth (Treno Weapon Shop)
Moogles: Mogliana, Mogreg, Mogriffin, Mosh, Moss, Artemicion, Moguta, Mogmi, Kupo, Chestnut, Stilzkin, Atla, Mogryo, Kumool, Mogrich
Notes: As of now, all of the events in this walkthrough leading up to Memoria are completely optional. If you feel that they are a waste of time, just skip this chapter and go to the next one, or click here
Side Quests: ...Yes (XD) Mognet Central, End of Stellazio Quest
Shops: Treno Weapon and Armor Shop, Treno Item Shop, Treno Synth Shop, Weaponsmith's Shop, Sales Clerk's Item Shop, Synthesis Expert's Shop
This is a collective of places to visit and things to do before going to the last events. No, it's not malingering ^^ Just enjoying the last bits of the game.
Let's start off by going back to Mognet Central. Remember, you need a golden chocobo to get there. If you don't remember how to get there, it's just northeast of Madain Sari on a small island. You'll need a dead pepper to gain access to it.
When you get inside, speak to all the moogles and they'll tell you that they need an item, but they won't tell you what it is. Leave now and go to Alexandria. It would be best if you stayed on your chocobo since it's faster than your ship and you won't have to keep switching transportation.
Before entering Alexandria, make sure you don't have a Kupo Nut in your inventory. If you do, go and give it to the moogles in Gizmaluke's Grotto (you can enter through a forest just above the grotto). You will receive Kupo Nuts like crazy in the next few events, so make sure you give them all to Moguta for Aloha T-Shirts.
Once inside Alexandria, go to the steeple and visit Kupo. He'll have a letter for Atla in Burmecia. Prepare to be ran around.
Go to Burmecia and find Atla. She's just before the palace, but it shouldn't be to hard to get to her considering your levels. Atla will give you a Kupo Nut and a letter to Mogryo in Black Mage Village. Make sure to drop off the Kupo Nut to Moguta then go to Black Mage Village. He'll give you another Kupo Nut and a letter for Kumool. Unfortunately, Kumool is in Ipsen's Castle, but he's not too far from the entrance so head on back. He'll have a letter for Mois, who was in the Ice Cavern. But now the Ice Cavern is closed, so Mois has relocated. To find him, put Quina in your party and go to the Mist Continent's Qu's Marsh. From Mogster, go right and continue all the way right and into the grass on the farthest right side. You'll find him there in front of the Fossil Roo entrance. He has a letter for Noggy in Daguerreo, and Noggy has the final letter which goes back to Kupo. Go back to Alexandria and Kupo knows what the problem is (XD) but won't tell. So leave and go to Ruby's mini-theatre, and she'll give you the Superslick. Take it back to Mognet Central and the happy moogles will give you the Protect Ring. But this means your mailman days are over...
Now head back to Daguerreo. If you haven't gotten the S-Rank Medal yet, you should be able to get it now. After you get it, make sure you have at least 60,000 gil on hand. Talk to the old man in the library at the top, over by where you rest at. He'll tell you he wants a Magical Fingertip O_o;...Uh...huh. To get it, you must go to none other than the imfamous Treno Auction house. To save money, don't bid immediately, or even for a little while. Wait until everyone else has placed their bid and the auctioneer says "(last bid) gil! Any More?" then wait a few seconds and buy it. He'll sell it to you immediately and you'll have saved at least 18,000 gil.
Go back to Daguerreo and give the old man the Magical Fingertip, and if you're an old FF gamer, you'll appreciate the shameless plug in his conversation before he gives you the Excalibur.
Don't forget to turn in your last Stellazio coins. Tell the Queen after you've turned in the 12th coin that there's something missing. She'll then give you all 12 back so that you can find the 13th coin.
To get the 13th coin, you have to go back to Quan's Dwelling which is quite literally around the corner from Treno. Slide down the rope and search around the hot springs to find it. After you've gotten it, take it back to Queen Stella and give her all 13 coins. You'll have completed both the story and the sidequest, which goes like this:
Aries: The story of 12 Zodiacs. The 11 Zodiacs pondered. How best to catch Virgo's
heart? Aries headed east.
Taurus: Taurus had an idea. He would give Virgo a gift. Through the forest and over the mountain, he found a star.
Gemini: Gemini thought by the river: 'I will sing her a song.' He didn't know where she was, but he hoped his song would reach her.
Cancer: Cancer headed to the cape where Virgo waited. The sun was setting into the ocean. Would he finally see her?
Leo: Leo was waiting for the sun to set into the ocean. Then Cancer showed up, and they began to fight. Into the ocean they fell.
Virgo: Watching the sunset from the cap, Virgo whispered, "My only wish is to be with you now..."
Libra: Libra was a perverse fellow. He would always walk in the opposite direction of the sun. Would he ever seen Virgo?
Scorpio: Scorpio was very timid. He always looked at his shadow, until one day, he decided to look away. He walked up a hill.
Sagittarius: Sagittarius dashed through the night, defying the chilly norther wind that was stinging his right cheek.
Capricorn: Impatient Capricorn ran up a hill toward the sun and fell asleep from exhaustion.
Aquarius: Aquarius arrived late. He asked everyone, "Who kissed Virgo?"
Pisces: Pisces said to Aquarius, "Virgo made her choice. Go see him and he'll tell you the rest."
Ophiuchus: "Their future was uncertain, but Scorpio and Virgo kissed in the light of dusk. That moment meant everything."
Don't forget also, before leaving Treno that there's a new monster in the weapon shop to fight.
Pure MagicEstimated Time to Complete Event: 7 minutes
Blu Magic: None
Key Items: None
Moogles: Morrison, Moco, Momatose, Chimomo, Mocha
Notes: This is only if you'd like to find out Dagger's real name; again, completely optional.
Side Quests: ...It is a side quest o_O
Shops: Morrison's Mogshop
Once again, you might want to finish any other sidequests you've started, like finding Ragtimer. The following events are just a few things you can do before continuing onto more serious matters.
Go to Madain Sari and make sure Dagger is in your party. Go to Eiko's place and run up to Lani, but she'll run away. Now leave and make sure that Dagger or Amarant isn't in your party. Walk back to Lani and talk to her twice. She'll tell you to check the room behind you. It has an inscription that reads as follows:
"Time moves forward once
Time moves backward once
Nine is the last number
It is also the first."
Go to the Eidolon wall and examine the '!' icon you see, then walk back out and put Dagger back in your party. Now go back to the Eidolon wall and walk to the right-or clockwise-and walk all the way around until you pass the '!' icon and hear a chime. Now go back left-counterclockwise-and walk until you pass the '!' icon again (by the door) and hear another chime. Now go back clockwise and do it again, and continue to repeat this process until you hear a chime that sounds like you have used an item, and you see a screen that says "HP amd MP restored! Status effects removed!". Now read the inscriptions on the wall. Go back to the depiction of Ifrit on the wall when you're done and re-read it for a special note from Dagger's real father.
Saigo VisitsEstimated Time to Complete Event: Varies
Blu Magic: None
Bosses: Quale, Ozma
Key Items: None
Notes: Ozma is the hardest boss in the game; he'll frustrate you to your wits end. If you'd like to go ahead and just beat the game, now would be a great time to do it.
Side Quests: These are sidequests :P
Shops: None Any side quests you haven't completed, such as Chocobo Hot & Cold should be completed now;-once you go on to Memoria, there is no turning back.
Revisit all of the Qu's Marshes of the world so that you can get Quina's saigo weapon. But before you do this, you'll have to fight Quale. He won't challenge you until you catch 99 frogs.
Boss Fight: QualeItems to Steal: Elixir, Ninja Gear, Glutton's Robe, Robe of Lords
Stealing is purely optional, since you probably already have everything he's carrying. He's weak against Thunder, so having Vivi or Dagger in your party would be wise, but not entirely necessary. If they are, have Vivi case Thundaga and Dagger summon Ramuh and heal. Have Freya cast Reis's wind and Dragon Crest, Amarant cast No Mercy and Quina cast White Wind, Big Guard and attack. Have Zidane follow the basic attack/steal or use Thievery; have Steiner use Thundaga if Vivi is with you;-if not, Shock and Thunder Slash will do- and have Eiko heal and summon.
After fighting Quale, there's just one more thing you need to do. There is another boss to fight, and he is supposedly the most powerful boss in the game.
To fight Ozma with physical characters, you'll need to complete the Land Spirit quest. You should have at least one healer with you. I recommend Zidane, Dagger, Freya and Eiko. I'm kind of partial to Freya over Steiner. Or you could take Amarant in place of one of the healers.
Equip abilities like Antibody, Auto-Haste, Clear-Headed, Auto-Life and Auto-Regen. If nothing else, have the first three. Have Hide Tide on Zidane if you can, and make sure also that he has Bandit and Master Thief on. HP and MP 20% and 10% work also. Equip one healer with a Pumice Piece, and the other one give to Freya. Have Zidane put on the Ninja Gear, and Steiner should wear the Demon's Mail if you have him. Have anyone else put on Egoist's Armlet, which reduces Shadow attacks by 100%. Have Freya equip a Dragon Wrist since she can't wear Egoist's Armlet. If you've been leveling up against Grand Dragons, Freya will be great in this battle. Her Dragon Crest will do 9999 damage each time you cast it.
When you're ready, go to Chocobo Air Garden (you must have a flying Chocobo for this). You can find it on your map, and if you don't know where it is then try checking the Chocograph Pieces in your Key Items menu. Go to the left side of the air garden and check the Eidolon Cave. You'll be asked if you want to back down, and they'll even let you open your menu to properly equip your characters and select different party members. Before heading forward, make sure your characters aren't on a level ending in 0, 4, 5, or 8. If they are, raise them to another level, preferably 3 or 7. Take Level Up off since bosses don't give experience points; if your characters aren't learning anything, take Ability Up off too. Every point counts.
Boss Fight: OzmaItems to Steal: Pumice Piece, Elixir, Robe of Lords, Dark Matter
This truly is the most powerful boss in the game. If you beat him, you'll have no problem with the last boss of the game. Stealing really wastes valuable time, but it's up to you whether you want to try it or not. Have you healers cast Curaga every turn, unless you feel it isn't necessary. In which case, have Dagger cure and Eiko cast Madeen. Have Freya cast Reis's Wind and Dragon's Crest. Have Zidane steal and cast Thievery if it's strong enough; otherwise, just attack. Have Steiner use Shock and anything else useful, and Vivi case level 3 spells and Flare.
If you win this battle, you'll get a Dark Matter if you didn't get one from Treno, a Pumice, Ozma's card and a Strategy Guide for card games.
On to The Final Battle